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jdr:ars5:perlustra:accueil

Table des matières

Perlustra

Tulla est le prénom que lui a donné Mage11) lorsqu'elle n'était qu'un compagnon en devenir.

Vertus

  • The Gift (Special) ⇒ 0
  • Hermetic Magus (Free/Social) ⇒ 0
  • Puissant (Theory/Intrigue) (Minor/General) ⇒ 0
  • Flawless Magic (Major/Hermetic) ⇒ +3
  • Inoffensive to animals (Minor/General & Hermetic) ⇒ +1
  • Animal Ken (Minor/Supernatural) ⇒ +1
  • Minor Focus: analyse de la magie tissée (Minor/Hermétique) ⇒ +1
  • Affinity: Intellego (Minor/Hermetic) ⇒ +1
  • Shapeshifter (Major/Supernatural) ⇒ +3

Soit :

  • 10 points
  • une seule vertu hermétique majeure

Vices

  • Busybody (Minor Personnality) ⇒ -1
  • Covenant Upbringing (Minor Personality) ⇒ -1
  • Dependent (Major/Story) ou Supernatural Nuisance (Major Story) ⇒ -3
  • Disjointed Magic (Minor Hermetic) ⇒ -1
  • Susceptibility to Divine (Minor Hermetic) ⇒ -1
  • Difficult Longevity Ritual (Major Hermetic) ⇒ -3 (ou Rigid Magic ⇒ no vis boost, no rituals)

Soit :

  • 10 points de vices
  • Pas plus de 5 vices mineurs
  • Au moins un vice hermétique
  • Pas plus d'un vice historique
  • Pas plus de 2 vices de personalité
  • Pas plus d'un vice de personnalité majeur

Caracs

V1 V2 V3
INT +1 (-1pts) INT +1 (-1pts) INT +2 (-3pts)
PER 0 PER +2 (-3pts) PER +2 (-3pts)
FOR -3 (+6pts) FOR -3 (+6pts) FOR -3 (+6pts)
CON +1 (-1pts) CON +2 (-3pts) CON +2 (-3pts)
PRE +1 (-1pts) PRE +1 (-1pts) PRE +1 (-1pts)
COM +1 (-1pts) COM +1 (-1pts) COM 0
DEX +2 (-3pts) DEX +1 (-1pts) DEX 0
VIV +3 (-6pts) VIV +2 (-3pts) VIV +2 (-3pts)

Comps

  • de 0 à 5 ans: 75xp (à la place du +5 en langue natale) + 45 entre Athletics, (Area) Lore, Awareness, Brawl, Charm, Folk Ken, Guile, Living Language, Stealth, Survival, Swim, Fly ⇒ Awareness 3 (-30xp), Stealth 1 (-5xp), Survival 3 (-30xp), Fly 4 (-50xp), Germain 1 (-5xp), Magic Sensitivity 1 (0xp), Shapeshifter 1 (0xp), Second Sight 1 (0xp) = 120 §cv
  • apprentissage: 240xps entre Arts et comps sachant que le minimum recommandé pour les mages est: Artes Liberales 1, Latin 4, Théorie 3, Parma 1 soit 90xps) ⇒ Artes Liberales 1 (-5xp),Germain 1⇒2 (-10xp),Latin 4 (-50xp), Théorie 3 (-30xp), Parma 1 (-5xp) = 100 §cv
  • autres comps: Code 1 (-5xp), Concentration 1 (-5xp), Finesse 1 (-5xp), Ordre 1 (-5xp), Penetration 1 (-5xp), Profession: Scribe 1 (-5xp) = 30xp §cv

75 (5années supp): Magic Lore +2 (15), Shapeshifter +1⇒+2 (10), Animal Ken 3 (25) Concentration +1 ⇒ +3 (25)

Arts

Animal Aquam Auram Corpus Herbam Ignem Imaginem Mentem Terram Vim
1(1) 1(1) 1(1) 1(1) 1(1) 1(1) 1(1) 1(1) 1(1) 1(1)
CR 4(10) 0 0 0 0 0 0 0 0 0 0
IN 12(52=78) 0 0 0 0 0 0 0 0 0 0
MU 4(10) 0 0 0 0 0 0 0 0 0 0
PE 4(10) 0 0 0 0 0 0 0 0 0 0
RE 4(10) 0 0 0 0 0 0 0 0 0 0

Soit 102xp, restent 8

Grimoire

  • Cr/An 5 : apporter +9 aux jets de récup d'un animal (1 magnitude pour passer de personnel à toucher)
  • Image of the beast In/An 5
  • Si An3: Opening the tome of the animal's mind InAn 25
  • Touch of the pearls InAq 5
  • Beast of outlandish size MuAn 15
  • Doublet of impenetrable silk MuAn 15
  • Ward against the beasts of legend Re/An 15
  • Disguise of the putrid aroma Re/An 5
  • Circle of Beast warding Re/An 5
  • Soothe the ferocious bear ReAn 10
  • Panic of the elephant's mouse Re/An15
  • Comfort of the drenched traveler PeAq 5
  • Cloak of the duck's feathers ReAq 5
  • Charge of the angry wind Cr/Ar 15
  • True sight of the air InAu 15
  • Whispering winds InAu 15
  • Si Au3 Eyes of the bat InAu25
  • Bind wounds CrCo10
  • Revealed flaws of mortal flesh InCo10
  • Whispers through the black gate InCo15
  • The Inexorable search InCo20
  • Eyes of the cat MuCo5
  • Disguise of the new Visage MuCo15
  • Trap of the entwining vines CrHe15
  • Intuition of the forest InHe10
  • Piercing Shaft of Wood MuHe 10
  • Tales of the ashes InIg 5
  • Discern the images of truth and falsehood InIm G
  • The ear of distant voices InIm 20
  • Eyes of the eagle InIm 25
  • Summoning the distant image InIm 25
  • Taste of the spices and herbs MuIm 5
  • Disguise of the transformed image MuIm 15
  • Invisibility of the standing wizard PeIm 15
  • Wizard's sidestep RePeIm10
  • Words of the unbroken silence CrIm10
  • Panic of the trembling heart CrMe15
  • Sight of the transparent motive InMe 10
  • Frosty breath of the sspoken lie InMe20
  • Loss of but a moment's memory PeMe15
  • Eyes of the eon InTe10
  • Eyes of the treacherous terrain InTe15
  • The Crystal Dart MuReTe10
  • The unseen porter ReTe?10
  • The invisible eye revealed InVi G
  • Sense of magical power InVi2
  • Scales of the magical weight InVi5
  • Sense the nature of vis InVi5
  • Piercing the Faerie Veil InVi20
  • Piercing the Magic Veil InVi20
  • Gather the essence of the beast Re/Vi15
  • Sailor's foretaste of the morrow InAu20
1)
Mercere ou plus simplement Bonisagus
jdr/ars5/perlustra/accueil.txt · Dernière modification : 2024/05/08 22:22 de Admin