== Perlustra == {{ jdr:ars5:perlustra:dicolatin.png |}} //Tulla// est le prénom que lui a donné //Mage1//((Mercere ou plus simplement Bonisagus)) lorsqu'elle n'était qu'un compagnon en devenir. ====== Vertus ====== * The Gift (Special) => 0 * Hermetic Magus (Free/Social) => 0 * Puissant (Theory/Intrigue) (Minor/General) => 0 * **Flawless Magic** (Major/Hermetic) => +3 * **Inoffensive to animals** (Minor/General & Hermetic) => +1 * **Animal Ken** (Minor/Supernatural) => +1 * Minor Focus: analyse de la magie tissée (Minor/Hermétique) => +1 * **Affinity: Intellego** (Minor/Hermetic) => +1 * **Shapeshifter** (Major/Supernatural) => +3 Soit : * 10 points {{:wiki:coche_verte.png?nolink&16}} * une seule vertu hermétique majeure {{:wiki:coche_verte.png?nolink&16}} ====== Vices ====== * **Busybody** (Minor Personnality) => -1 * **Covenant Upbringing** (Minor Personality) => -1 * **Dependent** (Major/Story) ou Supernatural Nuisance (Major Story) => -3 * **Disjointed Magic** (Minor Hermetic) => -1 * **Susceptibility to Divine** (Minor Hermetic) => -1 * **Difficult Longevity Ritual** (Major Hermetic) => -3 (ou Rigid Magic => no vis boost, no rituals) Soit : * 10 points de vices {{:wiki:coche_verte.png?nolink&16}} * Pas plus de 5 vices mineurs {{:wiki:coche_verte.png?nolink&16}} * Au moins un vice hermétique {{:wiki:coche_verte.png?nolink&16}} * Pas plus d'un vice historique {{:wiki:coche_verte.png?nolink&16}} * Pas plus de 2 vices de personalité {{:wiki:coche_verte.png?nolink&16}} * Pas plus d'un vice de personnalité majeur {{:wiki:coche_verte.png?nolink&16}} ====== Caracs ====== ^ V1 ^^ V2 ^^ V3{{:wiki:coche_verte.png?nolink&16}} ^^ ^ INT |+1 (-1pts)^ INT |+1 (-1pts)^ INT |+2 (-3pts)| ^ PER |0 ^ PER |+2 (-3pts)^ PER |+2 (-3pts)| ^ FOR |-3 (+6pts)^ FOR |-3 (+6pts)^ FOR |-3 (+6pts)| ^ CON |+1 (-1pts)^ CON |+2 (-3pts)^ CON |+2 (-3pts)| ^ PRE |+1 (-1pts)^ PRE |+1 (-1pts)^ PRE |+1 (-1pts)| ^ COM |+1 (-1pts)^ COM |+1 (-1pts)^ COM |0 | ^ DEX |+2 (-3pts)^ DEX |+1 (-1pts)^ DEX |0 | ^ VIV |+3 (-6pts)^ VIV |+2 (-3pts)^ VIV |+2 (-3pts)| ====== Comps ====== * de 0 à 5 ans: 75xp (à la place du +5 en langue natale) + 45 entre Athletics, (Area) Lore, Awareness, Brawl, Charm, Folk Ken, Guile, Living Language, Stealth, Survival, Swim, Fly => **Awareness 3 (-30xp), Stealth 1 (-5xp), Survival 3 (-30xp), Fly 4 (-50xp), Germain 1 (-5xp), Magic Sensitivity 1 (0xp), Shapeshifter 1 (0xp), Second Sight 1 (0xp)** = 120 §cv * apprentissage: 240xps entre Arts et comps sachant que le minimum recommandé pour les mages est: Artes Liberales 1, Latin 4, Théorie 3, Parma 1 soit 90xps) => **Artes Liberales 1 (-5xp),Germain 1=>2 (-10xp),Latin 4 (-50xp), Théorie 3 (-30xp), Parma 1 (-5xp)** = 100 §cv * autres comps: **Code 1 (-5xp), Concentration 1 (-5xp), Finesse 1 (-5xp), Ordre 1 (-5xp), Penetration 1 (-5xp), Profession: Scribe 1 (-5xp)** = 30xp §cv 75 (5années supp): Magic Lore +2 (15), Shapeshifter +1=>+2 (10), Animal Ken 3 (25) Concentration +1 => +3 (25) ====== Arts ====== | | | Animal | Aquam | Auram | Corpus | Herbam | Ignem | Imaginem | Mentem | Terram | Vim | | | | 1(1) | 1(1) | 1(1) | 1(1) | 1(1) | 1(1) | 1(1) | 1(1) | 1(1) | 1(1) | ^ CR | 4(10) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ^ IN | 12(52=78) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ^ MU | 4(10) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ^ PE | 4(10) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ^ RE | 4(10) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Soit 102xp, restent 8 ====== Grimoire ====== * **Cr/An 5 : apporter +9 aux jets de récup d'un animal (1 magnitude pour passer de personnel à toucher)** * Image of the beast In/An 5 * Si An3: Opening the tome of the animal's mind InAn 25 * **Touch of the pearls** InAq 5 * Beast of outlandish size MuAn 15 * **Doublet of impenetrable silk** MuAn 15 * Ward against the beasts of legend Re/An 15 * **Disguise of the putrid aroma** Re/An 5 * Circle of Beast warding Re/An 5 * Soothe the ferocious bear ReAn 10 * Panic of the elephant's mouse Re/An15 * Comfort of the drenched traveler PeAq 5 * **Cloak of the duck's feathers** ReAq 5 * Charge of the angry wind Cr/Ar 15 * **True sight of the air** InAu 15 * **Whispering winds** InAu 15 * Si Au3 Eyes of the bat InAu25 * **Bind wounds** CrCo10 * Revealed flaws of mortal flesh InCo10 * **Whispers through the black gate** InCo15 * The Inexorable search InCo20 * Eyes of the cat MuCo5 * Disguise of the new Visage MuCo15 * Trap of the entwining vines CrHe15 * Intuition of the forest InHe10 * Piercing Shaft of Wood MuHe 10 * Tales of the ashes InIg 5 * Discern the images of truth and falsehood InIm G * The ear of distant voices InIm 20 * Eyes of the eagle InIm 25 * Summoning the distant image InIm 25 * Taste of the spices and herbs MuIm 5 * Disguise of the transformed image MuIm 15 * Invisibility of the standing wizard PeIm 15 * Wizard's sidestep RePeIm10 * Words of the unbroken silence CrIm10 * Panic of the trembling heart CrMe15 * Sight of the transparent motive InMe 10 * Frosty breath of the sspoken lie InMe20 * Loss of but a moment's memory PeMe15 * Eyes of the eon InTe10 * Eyes of the treacherous terrain InTe15 * The Crystal Dart MuReTe10 * The unseen porter ReTe?10 * The invisible eye revealed InVi G * Sense of magical power InVi2 * **Scales of the magical weight** InVi5 * **Sense the nature of vis** InVi5 * **Piercing the Faerie Veil** InVi20 * **Piercing the Magic Veil** InVi20 * Gather the essence of the beast Re/Vi15 * **Sailor's foretaste of the morrow** InAu20